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Avonlea - Recon II

An update to one of my first 3D illustrations. Originaly, having little time or content, I made do with what I had. A year later, my content library and concept for this picture improved. I used three instances of Stonemason's Winter Terrains at varied scales to create a deeper background, and an Age of Armor Atmosphere Camera to provide distance enhancing haze. Unfortunately, there isn't an altitude control, so I merged three different renders to create low fog and haze, with the Winter Terrains sky in a custom UberEnvironment2 IBL setup, and tinkered with the provided snow shader and materials to achieve the ground effects, plus a Let It Snow Shader (based on Stonemason's snow shader, by Draagonstorm) for the Dark Trees (Pack 1 by DAZ). Predatron's Fir Trees include snow, so I was able to just drop them in where needed. Avonlea is shown with the GIS BioSuit and Yamaki Rapture bike (DAZ and Ravenheart). Obviously, this is set in the same sequence as my other Recon illustrations.

Final Illustration

Final Illustration

Render 1 - Clear

Render 1 - Clear

Render 2 - Low Haze

Render 2 - Low Haze

Render 3 - Bright Fog

Render 3 - Bright Fog