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For Warmth - Revisited

A quick project to get back into 3D illustration. I recovered most of what I lost when my old computer died, and there are several projects that were still works in progress. This is one. I posted the build up for this scene a while ago (https://www.artstation.com/artwork/wD4AV) and I finally had the assets to finish the scene without simply using an HDRE or photo backdrop. This is my first use of a volumetric prop, using the new volumetric shader in Daz Studio. The set is pretty simple, using a plane primitives and terrain meshes (to make the waves) plus a few rock props I used in another project to test out some Substance Designer shaders I made.

NVIDIA AI DENOISER

NVIDIA AI DENOISER

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