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Character Designs 2016-08-15 - Han Solo

So, after a few months, starting with the ILM Challenge and the announcement that all scene assets had to be the artists' original work, I have completed the design and revision of my Han Solo character. I originally painted a skin for Han using a non-merchant resource skin because I could not find a decent M5 skin. Even though I was not able to complete the entire build in the 2 weeks of the first part of the challenge, The Moment, I wanted to keep to the spirit of the challenge as I thought of finishing my incomplete keyframes. This prompted me to create my own base M5 skin, starting with a merchant resource created by Raiya, sold in the DAZ Store; Sensual Skin Resource for V5. It took me a month to cut, warp, assemble and paint the skin, then I had to paint in the features for each of the characters I was designing. The Star Wars characters will be kept for personal use, in my own Fan Art, but the rest of the characters will be submitted to the DAZ Store for sale.

Final Headshot

Final Headshot

Face Sculpting - Profile

Face Sculpting - Profile

Face Sculpting - Front

Face Sculpting - Front

Face Sculpting - Final Tweaks

Face Sculpting - Final Tweaks

Morph Import to DAZ Studio

Morph Import to DAZ Studio

Rigging Adjustment - ERC Freeze

Rigging Adjustment - ERC Freeze

Saving Rigged Morph Asset

Saving Rigged Morph Asset

Skinned: First Draft; Setting Eyeline - Test Render

Skinned: First Draft; Setting Eyeline - Test Render

Hair Prop Test Render

Hair Prop Test Render

Revised First Skin

Revised First Skin

Re-Skinned - Test Headshot

Re-Skinned - Test Headshot

Side Burns Added - Final Test Headshot

Side Burns Added - Final Test Headshot