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Character Designs 2017-02-18 - Selene 6

A new version of my Selene morph set (designed for personal use). One of the first characters I sculpted, for the Genesis figure, was based on Kate Beckinsale, for use in a series of Underworld themed fan art. Because I did the original base sculpts in FaceGen (fine tuned in Hexagon), I was able to transfer them to Genesis 2 Female via FaceGenArtist. None of the sculpts were quite what I wanted, but I was able to combine a few into a better base shape I then exported to Blender. There, I was able to produce a final set of head and body morphs that more closely resembled Selene from Underworld. The trickiest part was fixing the warping of the eyes caused by the original FaceGen mesh warping method. I had to use a combination of hair models to get the hair this close. I don't think I'm ready to make a "wet" hair model to match the look Selene has through most of the first two movies.

Final

Final

Composite (FaceGen) Shape
Imported to Blender

Composite (FaceGen) Shape
Imported to Blender

Warped Left Eye Selected

Warped Left Eye Selected

Warped Eyes Selected

Warped Eyes Selected

Warped Eyes Isolated

Warped Eyes Isolated

Corrected Eyes

Corrected Eyes

Head Views in Hexagon

Head Views in Hexagon

Head Morph Imported to Daz

Head Morph Imported to Daz

Body Morph Imported to Daz

Body Morph Imported to Daz

Body Morph ERC Freeze

Body Morph ERC Freeze

Control Morph Added

Control Morph Added

Control Morph Asset Saved

Control Morph Asset Saved