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Avonlea & Avalon - Schadonapaß Set

While setting up the backdrop for my previous render, I realized that it would be pretty easy to create similar backdrops to produce 360° environments using a combination of HDRI skies and ground models I could make in World Machine. The main impetus was the need to achieve deep environments while keeping my scene files small enough to fit on my 2GB Nvidia GeForce 740M video card. I googled a series of CC panoramas which I started masking, using the first for this scene. I quickly modeled a terrain, and brought in the figures I was currently working with. Finally, I was able to add a lush covering of grass using UltraScatter Advanced Instancing for Daz Studio.