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Character Designs 2016-08-15 - Luke Skywalker

So, after a few months, starting with the ILM Challenge and the announcement that all scene assets had to be the artists' original work, I have completed the design and revision of my Luke Skywalker character. I originally painted a skin for Luke using a non-merchant resource skin because I could not find a decent M5 skin. Even though I was not able to complete the entire build in the 2 weeks of the first part of the challenge, The Moment, I wanted to keep to the spirit of the challenge as I thought of finishing my incomplete keyframes. This prompted me to create my own base M5 skin, starting with a merchant resource created by Raiya, sold in the DAZ Store; Sensual Skin Resource for V5. It took me a month to cut, warp, assemble and paint the skin, then I had to paint in the features for each of the characters I was designing. The Star Wars characters will be kept for personal use, in my own Fan Art, but the rest of the characters will be submitted to the DAZ Store for sale.

Final Headshot

Final Headshot

Face Sculpting - Profile

Face Sculpting - Profile

Face Sculpting - Front

Face Sculpting - Front

Face Sculpting - Final Tweaks 1

Face Sculpting - Final Tweaks 1

Face Sculpting - Final Tweaks 2

Face Sculpting - Final Tweaks 2

Morph Import to DAZ Studio

Morph Import to DAZ Studio

Rigging Adjustment - ERC Freeze

Rigging Adjustment - ERC Freeze

Saving Rigged Morph Asset

Saving Rigged Morph Asset

Ready and Rigged

Ready and Rigged

First Test Render

First Test Render

Adding Hair and Eye Surface Props

Adding Hair and Eye Surface Props

Skin Surfacing Adjustments

Skin Surfacing Adjustments

Hair Surfacing Adjustments

Hair Surfacing Adjustments

Surfacing Tweaks

Surfacing Tweaks

Re-Surfacing - All New M5 Skin

Re-Surfacing - All New M5 Skin

Head Re-surfacing Test Headshot

Head Re-surfacing Test Headshot

Body Re-surfacing Test Render

Body Re-surfacing Test Render

Second Test Headshot

Second Test Headshot

Final Test Headshot

Final Test Headshot