For my second Iray render I worked with an interior setting, which proved more challenging to light! I confess, I got used to using advanced lights created by Age of Armor for the 3Delight render engine, and Iray limited me to the use of basic lights; I had to create four distinct arrays of simple spotlights arranged in mutually targeted rings of lights--one each in the top and bottom of the Sci-fi Lab med tube, one to provide ambient light, and one to provide rim lighting for the main figure. I used the Adrianna head and body morphs, and the Sci-fi bodysuit for her, along with the Toby hair prop. The Sci-fi Lab props rounded out the scene, filling in some of the blanks on the interior walls.