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Avonlea Hills - Mesh & Maps

Here are some of the maps I created for the first of my Avonlea Hills set props. In the process of passing it through Hexagon to adjust the default scale, the set became rotated 90° and flipped horizontally, but I found a way to work with it anyway.

Diffuse

Diffuse

Normal

Normal

Displacement

Displacement

Bump

Bump

Specular

Specular

Roughness

Roughness

Slopes - Grass Mask

Slopes - Grass Mask

Basin - Sand Mask

Basin - Sand Mask

Terrain - Final Build in World Machine

Terrain - Final Build in World Machine